Ghosts of the Drowned – An RP Poem

I’ve written a short series of RP poems based on the music of “Apple of my Eye”, and this is the second one.

It’s written as a script for one player to read out as you play. When you should stop reading and play through the next section of the game there will be a note (♩♪♫♬).

Ghosts of the Drowned [link]

Players: 4+

Play Time: ~20 minutes

Props: None

You are the ‘Ghosts of the Drowned’, gathering by the town clock when the sun goes down and recounting your stories.

In turns, adopt the persona of a character and introduce yourself to the group, stating your name and a little about yourself (but do not mention your death).

Now anyone can ask questions about other characters lives, to be answered by that character’s player. Loaded questions are good (i.e. “what drove you to alcohol?” to which the answer shouldn’t be ‘I wasn’t’) and incorporating information from other character’s stories is also good. Continue for a few minutes until we know a little more about each character and everyone is happy to continue.

Next we explore each character’s’ untimely end. In the first scene someone should volunteer to play ‘Irony’… volunteer if you can think of an ironic way to end one of the other character’s lives by drowning, based on what you know of their life. Don’t say your idea, just volunteer and say which character it is.

Once we have a volunteer they frame a scene, saying where we are, who is there and what is going on. Stop before you narrate the first action.

The player whose character was selected plays that character, the volunteer plays the irony forces driving them to their doom and the other players are the rest of the world, taking turns to narrate the outcome of actions.

Narration alternates between Irony, narrating a problem for the character, the Character, narrating their attempt to solve it, and the World, who narrate the outcome.

The World should be cruel, a willing accomplice of Irony until such a point as they narrate the character drowning, at which point the scene ends.

We now need another volunteer, to play Misfortune, who will pick a second character to target. The second scene plays out as before but this time it is cruel bad luck that does for our victim.

The final scene is played out with a volunteer to take the role of Injustice, targeting a third character.

The game now ends. Any remaining characters were not ghosts at all but bystanders, who should consider the cautionary tales they have just heard.

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Devils – An RP Poem

I’ve written a short series of RP poems based on the music of “Apple of my Eye” and I thought I’d share the first one here (more will be posted over time).

It’s written as a script for one player to read out as you play. When you should stop reading and play through the next section of the game there will be a note (♩♪♫♬).

Devils [link]

Players: 3+ (ideally 3/4)

Play Time: ~20 minutes

Props: A pen and a sheet of A5 each

Everyone take a sheet of paper and divide it into 3 roughly equal sections. In the top section write the name of a person, describe their life in a sentence and then what is troubling them. Keep this information secret.

Now pass your sheet to the right.

Read the sheet in front of you and in the second section, secretly write down what they wish for from the devil, keep it simple.

Fold over the top section of the sheet so it cannot be seen and pass it to right.

Read the wish on the sheet in front of you and write down the consequences in the third section. You are the devil for this section so be as cruel as possible.

Pass the sheet back to the original owner who should read the whole thing.

Finally, in turn, each player narrates a tale based on what is on their paper, fitting everything together and endeavoring to making the consequences more personal.

Each player should feel free to reconcile any inconsistencies between the first and last contribution and should try to keep their tale relatively brief.