This thread on RPGGeek got me thinking: why don’t some people want to GM? To help me get to grips with this problem- and it clearly is a problem, as there are folks out there (I don’t think Pete’s the only one) resorting to running games they want to play because no-one else will- I’d like to pose the following questions to the Collective:
- What made you start GMing?
- What do you think stops a lot of folks from GMing?
- Do you think GMing a game helps one to get more of a handle on that game?
- Do you think GMing experience is a pre-requisite for becoming a game designer?